/* See LICENSE file
 for copyright and license details. */
/* appearance */

#include "gaplessgrid.c"

// monospace:size=10
static const char *fonts[] = {"SourceCodePro:pixelsize=14:antialias=true:autohint=true:style=Regular"};
static const char dmenufont[]       = "SourceCodePro:pixelsize=14:antialias=true:autohint=true:style=Regular";
static const char normbordercolor[] = "#000000";
static const char normbgcolor[]     = "#000000";
static const char normfgcolor[]     = "#bbbbbb";
static const char selbordercolor[]  = "#00162d";
static const char selbgcolor[]      = "#00162d"; // 005577, 003366
static const char selfgcolor[]      = "#eeeeee"; // eeeeee
static const unsigned int borderpx  = 1;        /* border pixel of windows */
static const unsigned int snap      = 32;       /* snap pixel */
static const int showbar            = 1;        /* 0 means no bar */
static const int topbar             = 0;        /* 0 means bottom bar */

/* tagging */
static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };

static const Rule rules[] = {
	/* xprop(1):
	 *	WM_CLASS(STRING) = instance, class
	 *	WM_NAME(STRING) = title
	 */
	/* class      instance    title       tags mask     isfloating   monitor */
        { NULL,       NULL,  "Arduino 1.8.7", 0,            1,           -1 },
	{ "Gimp",     NULL,       NULL,       0,            1,           -1 },
	{ "mpv",      NULL,       NULL,       0,            1,           -1 },
};

/* layout(s) */
static const float mfact     = 0.55; /* factor of master area size [0.05..0.95] */
static const int nmaster     = 1;    /* number of clients in master area */
static const int resizehints = 1;    /* 1 means respect size hints in tiled resizals */
static const Layout layouts[] = {
	{ "TL",      tile },    /* first entry is default */
	{ "FL",      NULL },    /* no layout function means floating behavior */
	{ "[M]",      monocle },
	{ "GR",      gaplessgrid },
};

/* key definitions
   Control: Mod1Mask
   WinKey: Mod4Mask */
#define MODKEY Mod4Mask
#define TAGKEYS(KEY,TAG) \
	{ MODKEY,                       KEY,      view,           {.ui = 1 << TAG} }, \
	{ MODKEY|ControlMask,           KEY,      toggleview,     {.ui = 1 << TAG} }, \
	{ MODKEY|ShiftMask,             KEY,      tag,            {.ui = 1 << TAG} }, \
	{ MODKEY|ControlMask|ShiftMask, KEY,      toggletag,      {.ui = 1 << TAG} },

/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }

/* commands */
static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
static const char *dmenucmd[] = { "rofi", "-show", "run", "-theme", "DarkBlue", "-lines", "5", "-terminal", "alacritty", NULL };
// static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", normbgcolor, "-nf", normfgcolor, "-sb", selbgcolor, "-sf", selfgcolor, NULL };
static const char *termcmd[]  = { "alacritty", NULL };
static const char *screenshot[]  = { "dmenu_screenshot", NULL };
static const char *touchpadToggle[] = { "touchpad-toggle", NULL };
static const char *lockScreen[] = { "slock", NULL };
static const char *emacs[] = { "emacs", NULL };
static const char *mpv_play[] = { "mpvclip", NULL };

static const char *alsa_volup[] = { "amixer", "-q", "-D", "pulse", "sset", "Master", "5%+"};
static const char *alsa_voldo[] = { "amixer", "-q", "-D", "pulse", "sset", "Master", "5%-"};

static const char *music_play[] = { "cmus-remote", "-u", NULL };
static const char *music_stop[] = { "cmus-remote", "-s", NULL };
static const char *music_next[] = { "cmus-remote", "-n", NULL };
static const char *music_prev[] = { "cmus-remote", "-r", NULL };

#define M_PLAY XF86XK_AudioPlay
#define M_STOP XF86XK_AudioStop
#define M_NEXT XF86XK_AudioNext
#define M_PREV XF86XK_AudioPrev
#define M_VOUP XF86XK_AudioRaiseVolume
#define M_VODO XF86XK_AudioLowerVolume

#define F_LOCK XF86XK_ScreenSaver
#define F_TP XF86XK_TouchpadToggle
#define LNCH1 XF86XK_Launch1

static Key keys[] = {
	{ MODKEY,                       XK_p,                   spawn,          {.v = dmenucmd } },
	{ MODKEY|ShiftMask,             XK_Return,              spawn,          {.v = termcmd } },
	{ MODKEY,                       XK_x,                   spawn,          {.v = screenshot} },
	{ MODKEY|ShiftMask,             XK_m,                   spawn,          {.v = mpv_play} },
	{ MODKEY,                       XK_b,                   togglebar,      {0} },
	{ MODKEY,                       XK_j,                   focusstack,     {.i = +1 } },
	{ MODKEY,                       XK_k,                   focusstack,     {.i = -1 } },
	{ MODKEY,                       XK_i,                   incnmaster,     {.i = +1 } },
	{ MODKEY,                       XK_d,                   incnmaster,     {.i = -1 } },
	{ MODKEY,                       XK_h,                   setmfact,       {.f = -0.05} },
	{ MODKEY,                       XK_l,                   setmfact,       {.f = +0.05} },
	{ MODKEY,                       XK_Return,              zoom,           {0} },
	{ MODKEY,                       XK_Tab,                 view,           {0} },
	{ MODKEY|ShiftMask,             XK_q,                   killclient,     {0} },
	{ MODKEY,                       XK_t,                   setlayout,      {.v = &layouts[0]} },
	{ MODKEY,                       XK_f,                   setlayout,      {.v = &layouts[1]} },
	{ MODKEY,                       XK_m,                   setlayout,      {.v = &layouts[2]} },
	{ MODKEY,                       XK_g,                   setlayout,      {.v = &layouts[3]} },
	{ MODKEY,                       XK_space,               setlayout,      {0} },
	{ MODKEY|ShiftMask,             XK_space,               togglefloating, {0} },
	{ MODKEY,                       XK_0,                   view,           {.ui = ~0 } },
	{ MODKEY|ShiftMask,             XK_0,                   tag,            {.ui = ~0 } },
	{ MODKEY,                       XK_comma,               focusmon,       {.i = -1 } },
	{ MODKEY,                       XK_period,              focusmon,       {.i = +1 } },
	{ MODKEY|ShiftMask,             XK_comma,               tagmon,         {.i = -1 } },
       	{ MODKEY|ShiftMask,             XK_period,              tagmon,         {.i = +1 } },
	{ NULL,                         M_PLAY,                 spawn,          {.v = music_play } },
	{ NULL,                         M_STOP,                 spawn,          {.v = music_stop } },
	{ NULL,                         M_NEXT,                 spawn,          {.v = music_next } },
	{ NULL,                         M_PREV,                 spawn,          {.v = music_prev } },
	{ NULL,                         M_VOUP,                 spawn,          {.v = alsa_volup } },
	{ NULL,                         M_VODO,                 spawn,          {.v = alsa_voldo } },
	{ NULL,                         F_LOCK,                 spawn,          {.v = lockScreen } },
	{ NULL,                         F_TP,                   spawn,          {.v = touchpadToggle } },
	{ NULL,                         LNCH1,                  spawn,          {.v = emacs } },
	TAGKEYS(                        XK_1,                      0)
	TAGKEYS(                        XK_2,                      1)
	TAGKEYS(                        XK_3,                      2)
	TAGKEYS(                        XK_4,                      3)
	TAGKEYS(                        XK_5,                      4)
	TAGKEYS(                        XK_6,                      5)
	TAGKEYS(                        XK_7,                      6)
	TAGKEYS(                        XK_8,                      7)
	TAGKEYS(                        XK_9,                      8)
	{ MODKEY|ShiftMask,             XK_c,      quit,           {0} },
};

static Button buttons[] = {
	{ ClkLtSymbol,          0,              Button1,        setlayout,      {0} },
	{ ClkLtSymbol,          0,              Button3,        setlayout,      {.v = &layouts[2]} },
	{ ClkWinTitle,          0,              Button2,        zoom,           {0} },
	{ ClkStatusText,        0,              Button2,        spawn,          {.v = termcmd } },
	{ ClkClientWin,         MODKEY,         Button1,        movemouse,      {0} },
	{ ClkClientWin,         MODKEY,         Button2,        togglefloating, {0} },
	{ ClkClientWin,         MODKEY,         Button3,        resizemouse,    {0} },
	{ ClkTagBar,            0,              Button1,        view,           {0} },
	{ ClkTagBar,            0,              Button3,        toggleview,     {0} },
	{ ClkTagBar,            MODKEY,         Button1,        tag,            {0} },
	{ ClkTagBar,            MODKEY,         Button3,        toggletag,      {0} },
};
